The highly anticipated sixth installment in the Halo series has arrived on Xbox, under the name Halo Infinite. But fortunately, Microsoft’s console players aren’t the only ones who can take advantage of it as there is an official solution for iPhone, iPad, and Mac. To play Halo Infinite on your Apple device, you will need a file Xbox Game Pass €12.99 per month And a good internet connection.

Xbox Game Pass lets you enjoy new Xbox Series X games

After Cyberpunk 2077 thanks to Stadia, you can thus enjoy Halo Infinite on iOS, iPadOS and macOS. After you have a Microsoft account subscribed to game arcade, go to official site. There you will see a game dashboard available to subscribers. All you have to do is add this page to your iPhone or iPad home screen using the Safari option. To do this, press the Share button and select “Add to Home Screen”.

Once the web app is installed on your device, sign in to your Microsoft account. Some games allow you to play with virtual touch controls, but Halo Infinite requires that a physical controller be paired with your device. For this, you can get the latest Xbox Series S/X consoles or use a PlayStation like Dualshock 4 or Dualsense. Apple also offers MiFi controllers, but they are not that good at AAA games.

Halo Infinite iPad Pro 2021

If your internet connection is stable and strong enough, the game will start in the blink of an eye, it’s all about playing streaming. Without buying a console or a PC, you can thus enjoy the latest futuristic FPS game, a game that the community has been eagerly awaiting.

See also  Majora's Mask is a February game on Nintendo Switch Online

Be careful on the other hand, on the iPad Pro for example, there will be black bars on the top and bottom because the shooter 343 industries It is designed for 16:9 screens, mainly for TVs. On the MacBook Pro it’s a little better, but above all smoother according to our tests. Anyway, the game is great despite the resolution being reduced due to the stress of streaming. Additionally, we are not entitled to (yet) 120Hz other than Xbox Series X and compatible PCs.

Finally, for those of you who don’t know, if we’re talking about Halo, there’s a deeper reason. The original title was introduced in Macworld by Steve Jobs in 1999. Yes, Halo was initially an exclusive game for macOS and was developed by Bungie Studios. Then Microsoft bought the company and made it the huge success it is today.

LEAVE A REPLY

Please enter your comment!
Please enter your name here