LIVE a LIVE (both pronounced “live,” if you’re wondering), was a JRPG published by Square, and originally released for Super Famicom in 1994. Although the game was well received by those who played it there, it didn’t sell well, which prevented her from making the leap from Japan to the world stage. Now, after nearly three decades, LIVE has reached the rest of the world. If you are not sure about this demo game, try the demo! Here are all the playable characters in the LIVE a LIVE demo.
All playable characters in the LIVE a LIVE demo
The new LIVE a LIVE demo on Nintendo Switch lets you play through the introductory parts of three game scenarios. For those who don’t know, LIVE a LIVE features seven different scenarios set throughout the story, each with its own story and protagonist, all converging in the end . Not only do these heroes have distinct abilities, but they also have distinct rules and play styles that govern their stories.
The scenarios and characters that you can experience in the LIVE a LIVE demo are:
- Chinese Empire: Caliph – Earthen Heart Shifu
- Far future: clock heart – cube
- Twilight of Edo Japan: The Intruder – Oboromaru
Earth Shifu . heart
Earthen Heart Shifu is the elder master of Earthen Heart Kung Fu. Wise and skilled, he is looking for new disciples to pass on his personal martial arts style while he still has time.
As a kung fu master, Shifu starts at level 10, with much higher stats and a wider range of abilities than most other heroes. However, because in his twilight years, he was no longer able to gain strength. This means that he cannot level up or learn new abilities; What you start with a script is all you get, though your followers can rise to normal when they join you.
cube
A worker and support robot built by a mechanic on the civilian cargo ship Cogito Ergo Sum, Cube gradually discovers what it means to be an intelligent creature as the crew teaches him more about the world.
Since Cube is not a human, he can’t level up either. This isn’t a big deal, though, as his story only contains one combat encounter at the end. Instead of a traditional RPG, Cube’s story is like a visual novel that requires the player to make and memorize decisions to escape from dangerous situations.
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Oboromaru
Oboromaru is a novice shinobi who is tasked by the Enma Clan with rescuing a power-hungry Ode Clan politician, who seeks to throw Japan into chaos and take control of all that is left.
Oboromaru is one of the most ordinary characters, starting at level 1 and gradually gaining strength and abilities as he wins battles and gains XP. He can do a good job in combat, despite being a ninja, nonviolence is also a viable path. Oboromaru has the ability to disappear from view in the other world, which allows him to avoid combat altogether. While the choice to fight or hide is ultimately up to you, Oboromaru will keep a constant count of every enemy you kill throughout the story.
Any progress you make with these three characters can be saved and carried over to the full version of LIVE a LIVE. You also don’t need to complete one scenario to move on to another; You can return to the Scenario Select screen at any time to jump on to someone else’s adventure, then return to the first adventure and pick up where you left off when you’re ready.
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